Welcome to my portfolio!

Check out my work below.

Wargaming Partnership

Splash Damage, London, UK
(2017 – 2018)
Task Description: Level Design

Responsibilities included:

  • Creating brand new maps with unique layouts and challenges.
  • Collaborating in a multi-disciplinary team to establish creative themes.
  • Running playtest and gathering feedback for critical evaluation.
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    Lordbound

    Independent Project
    (2016 – 2017)
    Engine: Skyrim Creation Kit,
    Papyrus Scripting Tools
    Task Description: Level Design


    Ambitious expansion-sized mod for which I created new dungeons
    as part of my graduation thesis.

    Responsibilities included:

  • Research of level design templates aimed at increased working efficiency, including extensive playtests.
  • Design, creation and iterative polish of new Skyrim dungeons.
  • Scripting of brand new gameplay scenarios.
  • Extensive documentation of entire design process for my thesis.

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    Drakensang Online

    Bigpoint, Berlin, GER
    (2015 – 2016)
    Engine: Nebula Engine (In-house)
    Task Description: Level Design


    Drakensang: Online is an action adventure MMO for the PC. I worked on the game for 6 months for my internship.

    Responsibilities included:

  • Design, creation, polish and integration of new levels.
  • Creation of style-guide prototypes for possible future content expansions.
  • Adaption of existing levels for time-limited events.
  • Solving various issues in existing levels, by solving bugtickets and by playtesting upcoming content.

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    Dovaanas

    Independent Project
    (2014)
    Engine: Skyrim Creation Kit,
    Papyrus Scripting Tools
    Task Description: Level Design


    Personal modding project of 21 weeks with a strong focus on environmental storytelling.

    Responsibilities included:

  • Design, creation and iterative polish of one high-quality level.
  • Research of environmental storytelling techniques, including practical application and extensive playtests.
  • Extensive documentation of the design process for a university course.

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